​Changelog 3


The notes as usual:

unit leveling (level is based on their total damage dealt, has a falloff curve, effects their speed. probably in need of balancing)

new sprite batching

actual esc menu

fixed FOW at edges of map

broke save compatibility somehow (sorry)

exiting during a multiplayer game should no longer cause a fatal error for the other player

various engine tweaks

new tree graphics (wipsy)

Files

valora-rts-win.zip 35 MB
Version 22 Jun 17, 2024

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