Changelog 10: Vyvanse Edition
fixed projectile hitchance
new cassowary unit
water control victory is now optional
ground splats now need to be scouted like other objects
Many improved art assets, basically looks like a new game
player defeat handled somewhat better
Sound effect attenuation
units selectable from overview UI
shift queuing unit movements and attacks is implemented
unit group movement behaviour has been improved (hopefully)
return of the map generator (entirely overhauled this time)
3 new awesome music tracks by Gareth (https://www.youtube.com/@GarethWiecko)
Sudden death in water victory mode
Entirely new farming system / villagers finally have a purpose in life
Much better hit detection on mouse clicks
Fixed the sound library I use for cleaner playback
added some voicelines for the units (cw: me) (dw you can turn them off)
added some rudimentary building destruction animation
after 100000 years I finally fixed a bunch of unit animation glitches
new pickers huts to decorate the map
more sound effects
Many small fixes and optimisations
PS Please let me know if I've introduced any new bugs!
Files
Get Valora the RTS
Valora the RTS
Fantasy themed multiplayer and skirmish realtime strategy game
Status | In development |
Author | gogosuperteam |
Genre | Strategy |
Tags | 2D, No AI, Real time strategy |
Languages | English |
More posts
- Changelog 9Feb 09, 2025
- Changelog 8 (mostly visual update)Jan 12, 2025
- Changelog 7Nov 03, 2024
- Changelog 6Sep 29, 2024
- Changelog 5Sep 16, 2024
- Changelog 4Jul 09, 2024
- Changelog 3Jun 17, 2024
- Changelog 2Jun 05, 2024
- Changelog yayApr 12, 2024
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