Changelog 10: Vyvanse Edition


fixed projectile hitchance

new cassowary unit

water control victory is now optional

ground splats now need to be scouted like other objects

Many improved art assets, basically looks like a new game

player defeat handled somewhat better

Sound effect attenuation

units selectable from overview UI

shift queuing unit movements and attacks is implemented

unit group movement behaviour has been improved (hopefully)

return of the map generator (entirely overhauled this time)

3 new awesome music tracks by Gareth (https://www.youtube.com/@GarethWiecko)

Sudden death in water victory mode

Entirely new farming system / villagers finally have a purpose in life

Much better hit detection on mouse clicks

Fixed the sound library I use for cleaner playback

added some voicelines for the units (cw: me) (dw you can turn them off)

added some rudimentary building destruction animation

after 100000 years I finally fixed a bunch of unit animation glitches

new pickers huts to decorate the map

more sound effects

Many small fixes and optimisations


PS Please let me know if I've introduced any new bugs!

Files

valora-rts-win.zip 66 MB
Version 46 36 days ago

Get Valora the RTS

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